AI Insights · Timothy · April 2022
Top 5 iOS Match 3 Games in Lithuania Q1 2022
Discover the performance trends of the top 5 Match 3 games on iOS in Lithuania during Q1 2022, including downloads, revenue, and active users.
The first quarter of 2022 saw notable trends in the top 5 Match 3 games on iOS in Lithuania. Here’s a detailed look at their performance:
Empires & Puzzles: Match 3 RPG from Small Giant Games showed a varied performance. Weekly revenue fluctuated, starting at approximately $1.1K at the beginning of January, dipping to around $700 in late February, and peaking again at nearly $1K by the end of March. Downloads were modest, with a notable increase in March, reaching a peak of 29 in the week of March 14. Weekly active users saw a slight decline from 563 at the start of the quarter to 411 by the end of March.
Puzzles & Survival by BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED experienced varied revenue trends. Peaks were seen at the beginning of February with around $439, but this dropped to $69 by late March. Active users began at 56 and saw a slight dip, ending the quarter at 50.
Puzzle Combat: RPG Match 3, another game from Small Giant Games, showed steady revenue growth. Starting at $120 at the end of December, it reached $178 in early March, before settling at around $157 by the end of the quarter. Downloads were minimal, with occasional spikes, such as 6 in mid-February. Active users remained relatively stable, starting and ending the quarter at around 27.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw its revenue peak at $293 at the end of December, then dropping to around $40 by late March. Downloads were sporadic, with a few weeks showing minimal activity. Active user data was not available for this period.
Call of Antia: Match 3 RPG by FunPlus International AG had an interesting quarter. Revenue started at $45 in late December, saw a high of $194 in mid-February, but declined to $10 by the end of March. Downloads reached a peak of 71 in mid-January but declined significantly afterward. Active users began at 81, peaking at 108 in mid-January, and then gradually declined to 35 by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.